Thursday 6 November 2014

Cornwind Cutting Room Floor 2014

2014 was actually a pretty good year, as I managed to get virtually everything I wanted done and even managed to toss in some stuff from the 2012 cutting room floor. So here's what didn't make it.

Muin

The general idea, as far as I thought, was that if you created a contemptible villain, you give the rest of the circle you're playing with the chance to beat the shit out of him. The main issue was that Muin was just a normal man with no resources; it would be over as soon as it started. The idea was to give him superpowers, specifically the ability to absorb the properties of anything he touched. Had this happened, the final Strangvia battle would have had Muin, as he turned himself into steel, rock, fire, and everything else he could to kill the Kobbers. But, once he failed, he would have been thrown into Strangvia's museum. You probably don't remember, but when Ash visited Strangvia, he looked at several creations of Strangvia's mayor, including 'a youth serum', 'battle armor' and 'a flying machine'. Muin, after being beaten and seemingly killed, would have absorbed these three things in a last ditch effort and turned into...


Yep, the second Sheep introduced Strangvia, my immediate urge was to use the clock tower and rip off Amazing Spider Man 2. Had this played out, Muin would have just targeted Ash and a just rescued Scaeyl, and I would have replicated the final battle scene of the movie with two key differences: Ash would have taken the fall (I had a rough idea of Strangvia figuring out how to block Stream powers after Ash's little incident there, hence he'd have no protection) and thankfully would have barely survived it, and taking such a risk would have been what turned Scaeyl to the good side. I had no set plans for Muin to live or die during this fight, and in the end, the group decided they'd rather just have him gone, so this never happened. Probably best; what I think is a 'just right' amount of action and drama tends to be 'too much' for the rest.

That was pretty much it for major altered ideas: everything else worked out more or less as I planned, though there were a few possibles that never happened.

-Sheep's disappearance kept various Strangvia aspects from being revealed, which might have tied into Bracha or Maddie.
-Bracha might have turned evil again.
-Aiden's encounter with Mnerolth and the Triune would have eventually led to him regaining his memories and leading them to their doorstep, had no one else had any other ideas.
-Sine would have used the Fifth-Dimensional Ink to summon Godzilla by accident in a big fight. Once he showed up in the Fite Club, I deemed this redundant.
-There were a few things with the Einherjer I never could properly work in in an obvious way. One was that Ideans had a crush on Scaeyl. Plus, there would have been more encounters with Jack and co, but Sheep.

Hopefully next year will build on this mostly-smoothless.